/* CodeBuilder代码生成器 生成时间：2011-11-07 23:25:53 */
using System;
using System.Collections.Generic;
using System.Text;

namespace Model
{
    /// <summary>
	/// TB_SpaceMaterial:实体类(属性说明自动提取数据库字段的描述信息)
	/// </summary>
	[Serializable]
    public class SpaceMaterial
    {
        public SpaceMaterial()
		{}
        #region Model
        private Int32? _id;
        private Int32? _userid;
        private string _classification;
        private string _color;
        private string _name;
        private string _intro;
        private string _pic;
        private Int32? _upnum;
        private Int32? _downnum;
        private DateTime? _addtime;
        private string _lang;
        /// <summary>
		/// 主键
		/// </summary>
		public Int32? ID
		{
			set{ _id = value; }
			get{ return _id; }
		}
        /// <summary>
		/// 会员ID
		/// </summary>
		public Int32? UserID
		{
			set{ _userid = value; }
			get{ return _userid; }
		}
        /// <summary>
		/// 分类ID
		/// </summary>
		public string Classification
		{
			set{ _classification = value; }
			get{ return _classification; }
		}
        /// <summary>
		/// 色系ID
		/// </summary>
		public string Color
		{
			set{ _color = value; }
			get{ return _color; }
		}
        /// <summary>
		/// 图片名称
		/// </summary>
		public string Name
		{
			set{ _name = value; }
			get{ return _name; }
		}
        /// <summary>
		/// 简介
		/// </summary>
		public string Intro
		{
			set{ _intro = value; }
			get{ return _intro; }
		}
        /// <summary>
		/// 图片地址
		/// </summary>
		public string Pic
		{
			set{ _pic = value; }
			get{ return _pic; }
		}
        /// <summary>
		/// 顶数
		/// </summary>
		public Int32? UpNum
		{
			set{ _upnum = value; }
			get{ return _upnum; }
		}
        /// <summary>
		/// 踩数
		/// </summary>
		public Int32? DownNum
		{
			set{ _downnum = value; }
			get{ return _downnum; }
		}
        /// <summary>
		/// 添加时间
		/// </summary>
		public DateTime? AddTime
		{
			set{ _addtime = value; }
			get{ return _addtime; }
		}
        /// <summary>
		/// 语言
		/// </summary>
		public string Lang
		{
			set{ _lang = value; }
			get{ return _lang; }
		}
        #endregion Model
    }
}